Avatar Gaming Historian

Look at me and be inspired. What have I done for the last 38 years of my life? Good question. Next please.

What I have done is devoted my life to the very simple practice of picking up a thing and playing an imaginary thing on it. Some people have chosen to call these ‘video games’. I refuse to adopt this because I do not believe it accurately describes the thing. I call them ‘gamebopolies’. Only the most hard-core and committed members of the gaming community follow my lead because, yes, I am a leader.

Today’s topic is something close to my heart. As a child I would spend hours upon hours upon more hours playing gamebopolies on this most sacred of systems. What am I talking about? Why, young scamps, of course I’m referring to the Gamestation. Pull up a Tiktok and I’ll spin you a tale:

Photos of the console itself are not permitted under the Geneva Convention

The Gamestation was released in April 1995 by the Icelandic tech giant, Pony. The Pony Gamestation was released as a direct competitor to Shintendo’s upcoming Shintendo 54 and Trega’s Shattern consoles. Nobody expected Iceland to be capable of manufacturing such a complicated piece of electrical equipment as prior to this they were only known for ice, ice cubes and the DNA double helix (both the physical structure that exists in the human body that contains the information for creating and operating living systems and also the bitchin’ sound system capable of producing 100 decibels of might that has caused the hospitalisation of over one hundred and fifty people).

The Gamestation hit hard. The games were cheap to produce as they used playing cards for games instead of cartridges tat the previous generations had adtoped. For example, if you placed an ace of clubs, you would be greeted with ‘Grand Theft Auto’ whereas a simple three of hearts farted ‘Bubsy 3D’ in your general direction. Shintendo’s choices during this era of gamebopolies was noted as being a little short-sighted and they lost the war for the moment. They would have to wait ten years before they regained the momentum of the previous decade. Trega had already been losing ground for months prior and the Shattern did nothing to persuade the casual gamers of the age to set sail from Pony’s hallowed lake of sweet, sweet goodness.

PC gaming at the time was expensive. Only billionaires could afford a PC and therefore what little gamebopolies were released could only be played by Bill Gates and whatever other billionaires existed back in the mid-nineties. Hugh Heffner? Yeah him. And the two women from the ‘Philadelphia’ adverts, they must have had a giant wad. For example, Doom II on the PC only sold fifteen copies. It was a brilliant game by all standards: brooding, dark, quick of pace and maliciously violent. The only way little Jimmy was playing some Doom II though was if his older brother was a rich Texan oil baron.

I remember coming home from school and reaching straight for my Gamestation control nodule. I would be lost in the realistic 3D graphics, amazing music and tight controls and gameplay. Sometimes my friend Chevin would come round and we’d play two player deathmatch on the Gamestation’s flagship title, ‘Carmageddon’, where you scored points for mowing down civilians and blowing stuff up. Occasionally we’d play ‘Grand Theft Auto’ where you scored points for moving down civilians and blowing stuff up. It’s a shame ‘Postal’ was never released on the Gamestation because it was so wildly different from everything else on the system at the time; you scored points for only moving down civilians, you couldn’t blow anything up.

It was a wonderful time in my life. If you have memories of these gamebopolies or any others, then do let us know. Let’s share and be together as one giant community (with me as the leader).

Avatar More culture in the workplace

In May last year, you might remember that I brought a little classical beauty into the lives of my work colleagues when I anonymously gifted the Mona Lisa to the men’s toilets on the third floor.

I was under no illusion that this artwork would be permanently displayed, and so it was little surprise that, after ten or eleven months, it vanished without warning, leaving an empty frame to greet toilet-goers once more. To be honest, I was pleased it lasted as long as it did.

My quest to bring culture to the workplace has not ended there, though. No, it continues, with renewed vigour. Since the Mona Lisa was taken down I’ve chosen to assume that the Toilet Overlords at work aren’t keen on renaissance realism, so my latest contribution is something more abstract.

For gentlemen on their way to their most personal ablutions, I now proudly present Piet Mondrian’s Composition London 1940-42.

Avatar Fallin’ out of love with ‘Fallin”

Words. The world is full of them. They come in all different flavours and no matter what you need to say there is usually a word or collection of words out there to help you. That is unless you’re trying to spell the word jush… juxch… jgusssh… unless you’re trying to spell the famous word where the letters haven’t been invented yet.

Alicia Keys is a very talented musician and songwriter from the last twenty years or so. A quick look at her wikipedia page is enough to make your eyes spin with envy. I’m not talking about the eight albums she’s released or the glut of awards she’s got hiding on the mantelpiece though, I’m going back to the first single I remember.

‘Fallin” was the first single from her twelve million selling debut ‘Songs in A Minor’. Back in 2001 I enjoyed listening to it because it was sweet and simple. A song that could turn up on the radio at any time of the day and I wouldn’t be turning it off. It had heavy rotation on the music channels. She was labelled ‘the new queen of soul’ by some music magazine based on the hype for the album. ‘Fallin” was an excellent lead single, hand-crafted with love and attention, picked by some record executive because they could hear the sound of money at the door.

I heard the song again recently and frowned a big old man frown. Was this the same song that had enchanted me twenty years prior?

Firstly, the music is perfectly fine and lovely, it’s the words that make me remove the rose-tinted nostalgia glasses and question what exactly I was drinking at the age of seventeen. I did a word count and officially there’s only 227. Short, pop songs are as old as the music charts themselves. There’s nothing wrong with short songs. There has to actually be words in them though.

‘Fallin” is a song perpetually infested with oh’s. It’s so full of oh’s it may as well be a box of Cheerios. You can’t go a few seconds without one cropping up. Not even one but a whole host of oh’s, you’re never too far away from them. You’re not subjected to a Mariah Carey level of insane warbling that would make dogs cry out in pain but it’s still fairly distracting and not pleasant on the ears. Then there’s the repetition.

The chorus is used five times. It makes the cardinal sin of rhyming ‘you’ with ‘you’. The weirdest part is that the officially last word of the song is ‘what?’ which I didn’t even remember and had to go back to watch it on Youtube to check that was factually correct, which it is. She gives a sassy look at the camera and asks the question. Is she asking me this because I don’t like the song anymore? Who knows.

What I do know is that ‘Girlfriend’ from the same album is an infinitely better song and I won’t be going back to ‘Fallin” any time soon. If it comes on the radio at any time of the day, I will be turning it off.

Avatar ‘Ion Fury’ – mini review

‘Ion Fury’ is the best old new old game I have played in a while.

What do you mean you don’t know what an old new old game is? Isn’t it obvious? Okay grandad, let me explain.

Back in the day, a series of first person shooters were built on an engine called Build. This Build engine powered many a successful game such as ‘Duke Nukem 3D’, ‘Exhumed’ and ‘Blood’. After a while people were looking for fancy shizz that had polygonal roundness and curvy sumptuousness that Build couldn’t handle so it quietly disappeared into the background. Cut to 2019 and a new game using the same engine was released called ‘Ion Fury’. It was a prequel to a game called ‘Bombshell’ nobody could remember because it was bollocks. Thankfully ‘Ion Fury’ was actually pretty good and garnered much better reviews and a smidgen of success as a result.

Now, two years later, I have been playing through it and it’s a spicy meatball of a game. If you still need me to explain the old new old thing I’m going to need some slides and a hammer.

You played as Shelly “Bombshell” Harrison (ahhhh, ahhhh, see why? Ahhhh!). What’s the plot? Is there really one to begin with? You an ass-kicker and you have to pick up some guns and kick some ass; that’s all you really need to know. If you’ve played any of the aforementioned PC games then you’ll know exactly what to expect: chunky graphics, over the top weapons and more explosions than a Michael Bay boxset on fire. It plays incredibly well, smooth and fast, the developers knew what they were doing and squeezed everything they could out of a fairly familiar and well-trodden scenario. The settings are somewhat similar to Duke’s first 3D outing taking in city streets, skyscrapers and malls with alien bits scattered around for good measure. What really sets it apart though is the difficulty.

This game is hard. I played through it on the second easiest difficulty and even then it was an uphill struggle. You cannot gleefully blast your way through the campaign. You will be saving often and you will need to think about the order in which you do things. At times it was more like a tactical RPG where you carefully plan where you move to, what gun to use and when to retreat back to hide behind that soda machine. The enemies are smart and often they are placed in the position that is most likely to blow your face off in that they have the freedom of a large area with a grenade launcher pointed in your general direction and a fuck ton of body armour and you, even with your strongest weapon, will feel like wet cheese slapping them on their elbow.

It does require a lot of patience because sometimes even the silliest error would make you lose half of your health within a matter of seconds. Thankfully there are numerous checkpoints and you can save at any time.

After playing for fifteen hours I was convinced I was near to the end and they practically slapped a huge NOPE across my forehead because I wasn’t. It was a slog towards the end. I would recommend playing in short bursts, kind of like my company; too much is bad for your health. To put it into context I blasted my way through ‘Doom 64’ in-between playing ‘Ion Fury’ and finished that before I’d even gotten two thirds of the way through this. You certainly get your money’s worth.

‘Ion Fury’ is available for PS4, X-Box One, Nintendo Switch and Steam (steam!).

Avatar The Past – Simple and Chunky

Look at you with your big shoes and your empty wallet. How do you pay for things? With your phone? Your watch? Don’t talk to me about witchcraft, sonny, I was around when Timmy Mallet had a music career.

Recycling; you take something old and you turn it into something new. It’s how the world works now and I wouldn’t change it for anything. I would much rather take the rambling notes of a semi-drunk Ian trying to remember an idea from over ten years ago (vanillla scapegoat, shoulder frog bags, ultra finger groups?) and turn it into a leaflet advertising the many talents of a local spiritual healer. Think of the tens of people who would benefit from my sacrifice. It’s a win win for the world.

When I was back visiting my family for belated birthday proceedings I took to the loft in her house to dig out the last of my junk that is cluttering the place up in the hope of either getting rid of it or taking it with me back to Newcastle. What I unearthed will probably form the majority of my posts for next month because December is a busy month. It’s time to phone it in (no pun intended).

I present to you Bob, my very first mobile phone:

Phhhhhhhhwwwwwwwwwwwwwwwwooooooar!

Purchased for a mere £30.00 from (I think) an O2 store at the White Rose Shopping Centre circa 1999/2000, I initially refused to get one on the grounds that everyone else was and I didn’t want to be lumped in with the zeitgeist. Whatever it was that made me change my mind is lost to time. Perhaps it was the whopping ten (count ’em) text messages the internal battery of the phone could hold or the two lines of text visible on the 3cm by 1cm screen. Maybe it was the robust handset that, even in my tiny hands, feels as though you could crack open a tin of beans with it.

I am confident that this little wild cherry will be worth a lot of money in the future as over twenty years later it is still dripping with sex and style, much like yours truly. Once I start strutting my stuff down at da club, when I be all up at da club, waving this honey sausage around like a pair of electrics socks (?) I’ll be a local celebrity.

I am Future Retro.

Avatar Four Word Reviews: Fantastic Television Themes

Sometimes the random albums you are compelled to listen to and review are just average. Sometimes the random albums you are compelled to listen to and review are life-changingly bad. Sometimes, though, the random albums you are compelled to listen to and review are not albums at all. There’s no particular artist, no particular style, no lyrics even. This is one of those albums.

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